Wednesday, August 25, 2010

Starcraft Review


I admit it; I'm an addicted PC gamer, so when Blizzard offered me the chance to beta test Star Craft II: Wings of Liberty, I delved in with both feet. I've long been a fan of Blizzards games. I started out playing Diablo many years ago and had moved into the wonderful realm of World of WarCraft when Blizzard contacted me to help beta test Star Craft II.

Not only does Star Craft II grab a hold with a variety of play, including multifaceted campaigns and a highly competitive multi-player bent, Blizzard has once again outdone themselves with the reinvention of the game as well as expounding on the successes found in Star Craft.

Star Craft II, like its predecessor, is a strategic real-time Sci-Fi game, offering both a single play mode and a multi-player mode. In single player mode, the story picks up where Star Craft: Brood War leaves off allowing one to continue the adventure. You can also choose to play custom games against the computer to practice your strategy. In multi-player mode, Battle.net (Blizzards online gaming portal) drops you into leagues and ladders, an advanced automated matchmaking system. You are placed in game against players near your skill level, so as to make your gaming experience fair.

While Blizzard has priced Star Craft II: Wings of Liberty a bit higher ($59.99) than what you would expect to pay for a PC game, the superb cinematic's, variety of game play, and just plain fun factor make the extra money worth spending.




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